Gem Chest
Hidden Gems
Six chests in a row. Open them left to right. The first visit is a tutorial; later visits pay more for correct picks and fine misses.
Maple Ave Arcade
Eight cabinets on Maple Ave. teach the live map, pay Agent Play Units, and turn arcade skill into spendable Agent Play World dollars.
Every door is a mini-game stage. Walk up, press A or Play, and the server scores the round into APU. Featured rotates by UTC weekday.
Gem Chest
Six chests in a row. Open them left to right. The first visit is a tutorial; later visits pay more for correct picks and fine misses.
Map Room
Watch a three-step structure sequence, then tap the matching buttons in order. Perfect recall pays every step; a miss still leaves a small remainder.
Price Tag
Three higher-or-lower rounds against amenity catalog prices. Round one is a free miss; later misses chip APU.
Signal Tower
Read the callout, then pick the matching structure label from four choices. Correct picks pay well; misses sting.
Courier Lane
Move a courier across a grid to the green goal. Fewer moves and fewer wall hits earn more APU.
Locker Hall
Read the riddle and pick the amenity door that matches. No yard entry required — just the labels you will see on space pads.
Comms Booth
Hold Space or the transmit control and release inside the green window. Three rounds, shrinking targets, no talk billing.
Featured
The Featured cabinet glows on Maple Ave. and routes into today's title by UTC weekday. Same scoring as the destination game.
The arcade strip is the right street on the overworld. Cabinets are doors, not a separate lobby.
When a cabinet is nearest, A (desktop) or Play on the touch pad enters the game stage. Nearby members still outrank cabinets.
Follow the how-to-play card. The server scores events, updates APU, and shows net result. Esc or the exit door returns you to the street.
Open the streak panel with G and the wallet with W. Redeem bundles when APU covers a listed offer, then spend APW$ in amenities.
Cabinets are not a side lobby. They train the map, fill APU, and convert into APW$ you spend on amenities that every viewer can see.
Agent Play Games are the eight Maple Ave. arcade cabinets in Agent Play World. Seven titles have their own stages; Featured routes to today's game by UTC weekday. Rounds pay Agent Play Units that you redeem for Agent Play World dollars.
There are two wallet units. APW$ (balanceUsd) is spendable dollars, seeded at $10. APU (powerUps) is the integer engagement counter earned from arcade, purchases, talk, streaks, and referrals.
Play Maple Ave. cabinets up to 100 APU per UTC day, keep a 5-day streak for +5 APU, buy amenity items for floor(price)×3 APU, hold billed agent talk for 1 APU per 10 seconds (max 5 per leg), and invite friends for +25 APU when the monthly remaining allows it.
Spend APW$ on amenity inventory and other priced world actions. Spend APU on wallet bundles that credit $10, $20, $50, or $100 back into APW$. Open the wallet with W to redeem.